Here are some trees I made for the forrest, then placed prefabs inside the unity. I made the trees with the traditional method (leafs with alpha channel on). In photoshop i painted three different layers of leafs, different green values to give it more variation. Then I placed the exported png file inside the diffuse channel, that automatically created the transparent channel. To improve on it I could make it look a bit more realistic and natural. Add more leaf planes here and there
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